Duelo Folclórico

Offering

Offering is a keyword in Duelo Folclórico, a collectible card game of world folklore. The rule is: On entering play, you may send 1 card from your hand to the Tomb. If you do, this creature enters with +2/+2.

28 of the game's 481 cards carry Offering.

Read the full rules of the duel →

The other keywords

Despertar
Effect when it enters play.
Legado
Effect when it dies.
Guardião
Enemies must attack it before the Summoner.
Ímpeto
Can attack the turn it enters play — but only creatures on that turn. If there is no enemy creature, it attacks the Summoner.
Oculto
Cannot be targeted until it acts. Its attack out of hiding takes no strike back.
Solar
+1/+1 while it is day — +2/+2 if Primordial. Effects with a Solar phase only trigger during the day.
Lunar
+1/+1 while it is night — +2/+2 if Primordial. Effects with a Lunar phase only trigger at night.
Fervor
At the start of each of your turns, gain extra Faith (that turn only). It starts on your NEXT turn — not the turn the card enters play.
Servant
Can be played from the Tomb, paying 1 less Faith. When it dies, it goes to the graveyard like any other card.